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Not every gap is a training gap
I start with the goal and the behavior that has to change, then decide whether training is the right answer. If it is, andragogy decides what stays: adults want relevance, so everything earns its place.
About me
I'm an instructional designer who brings systems thinking and strong content judgment to complex learning problems, turning complicated information into learning experiences people can actually understand and use.
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I start with the goal and the behavior that has to change, then decide whether training is the right answer. If it is, andragogy decides what stays: adults want relevance, so everything earns its place.
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Storytelling is learning science, and fun is no fluff. Characters in real conflict, gamified missions, and choices with consequences give the brain something to hold onto and learners a reason to keep going.
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Design principles come first: clear hierarchy, low cognitive load, feedback with a purpose. Then I build with accessibility and localization in mind from the start, so it’s ready to travel across audiences, cultures, and languages.
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I use AI to accelerate the work, not replace the thinking behind it. It helps me maintain visual consistency, develop branching scenarios, create captions and voiceover, and rapidly prototype ideas, while I remain responsible for the instructional strategy, quality, and final decisions.
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